Monster House PS2 Gameplay HD (PCSX2)

Monster House PS2 Gameplay
Release Date: July 18, 2006
Platforms: Game Boy Advance, GameCube, Nintendo DS, PlayStation 2
NOTE: Disable the ‘Widescreen Patches’ to avoid graphics bugs/glitches.
PCSX2 Settings:
Renderer: OpenGL (Hardware)
Interlacing (F5): Auto
Texture Filtering: Bilinear (PS2)
Internal Resolution: 8x Native
Anisotropic Filtering: 16x
Mipmapping: Basic (Fast)
CRC Hack Level: Automatic (Default)
(✓) Enable HW Hacks:
TC Offset X: 400
TC Offset Y: 475
My PC Specs:
CPU: Intel Core i7-4790K
GPU: GeForce GTX 1070
Ram: 16GB
OS: Microsoft Windows 10 Pro
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33 thoughts on “Monster House PS2 Gameplay HD (PCSX2)”

  1. My copy of Monster House is straight up scratched to high hell and theres no fixing it and I'm the saddest person in the universe because of it.

  2. I plays this game alot as a kid, way before I watched the actual film. (don't ask why)
    And I remember the first time I played it I use to get creeped out by the new levels I went in, and I was only 7 at the time.

  3. 3:38 I don’t know if anyone else has tried this but if DJ looks at the painting the second time, the game will comment “Did one of those figures just move”.

    It’s pretty spooky.

  4. I'm sorry I didn't have my phone on me to get the kids to the bottom of this email I will be able to make 😂😂

  5. I miss when every blockbuster children’s/family movie would have a video game released on every popular gaming platform

  6. Dark and scary times never stop until they kill the people we know and love even though they never pass by well some of them. not to be rude


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